About
I'm a developer passionate about building well-engineered, intuitive user experiences. I enjoy working at the intersection of design and development, crafting interfaces that are not only visually appealing but also performant and user-friendly. Clean code, efficiency, and accessibility are core to my approach.
Currently, I'm a Software Team Lead at Hobby Lobby, specializing in accessibility and scalability. I contribute to the creation and maintenance of full-stack applications that enhance the efficiency and productivity of Hobby Lobby's stores, ensuring our suite of applications is intuitive, high-performing, and aligned with modern UI/UX standards to deliver an inclusive user experience.
Additionally, I am pursuing a Computer Science education at university to deepen my understanding of algorithms, data structures, and mathematical reasoning, applying these principles to build efficient and maintainable software.
Beyond coding, I’m usually weightlifting, working on cars, spending time with my girlfriend and two cats, or exploring Minecraft for Diamonds.
Experience
- 2021Present
Lead the development and maintenance of full-stack applications to improve store efficiency and productivity. Focus on accessibility, scalability, and modern UI/UX standards to deliver high-performing, inclusive user experiences. Collaborate with cross-functional teams to optimize system performance and implement best engineering practices.
- T-SQL
- .NET Core
- Typescript
- Javascript
- Angular
- HTML & Bootstrap
Projects
Projects coming soon...
Technologies
Front-End
– Languages
- Javascript
- Typescript
- Razor
– Frameworks & Libraries
- Angular
- React
- Next.js
– UI/UX
- Bootstrap
- Tailwind CSS
- Material UI
- Styled Components
Back-End
– Languages
- Python
- Java
- C#
- C++
– Frameworks
- .NET Core
- Express
- Spring Boot
– Databases
- T-SQL
- PostgresSQL
- MySQL
- MongoDB